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Production rooms have higher tiers for example the power generator room that you have available early on is eventually replaced by the nuclear reactor. The next step is to gather junk when you head out on quests, which, when transferred to the workshop (press “store all junk” to do this as quickly as possible), can be automatically broken down into components during construction. 3 wide rooms are more efficient in Fallout Shelter except for the Medbay or Science Labs where 2 wide rooms are preferred. Some settlements, however, don’t have enough of their own supply of raw materials, especially when you want to build more than the basics. You can’t scrap everything, but systematically removing every broken toilet and fallen tree from a clearly demarcated area is one of the most satisfying feelings I’ve ever had in video games.

The most immediate method to gather the components needed to construct the various objects that make up a settlement is to scrap what was there when you arrived. Fallout Shelter Fallout Shelter Rooms - list of rooms, sizes, where to build and best room layout Every room and what they do in Fallout Shelter. Oh, and the inbuilt settlement size limit. Once you’ve figured out the basics of object placement, no doubt you’ll have loads of ideas for the kinds of settlements you want to build. Thankfully you can move objects after you’ve placed them, so if you notice you’ve placed your guard post facing into rather than away from the town you can just pick it up and turn it around.

Move your cursor around until it lights up, which shows there’s enough space to place it, and you can set it down. On selection, you’ll see a ghostly version of the object appear in the world.
